\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r423343 = x;
double r423344 = y;
double r423345 = r423343 * r423344;
double r423346 = r423344 * r423344;
double r423347 = r423345 - r423346;
double r423348 = r423347 + r423346;
double r423349 = z;
double r423350 = r423344 * r423349;
double r423351 = r423348 - r423350;
return r423351;
}
double f(double x, double y, double z) {
double r423352 = x;
double r423353 = z;
double r423354 = r423352 - r423353;
double r423355 = y;
double r423356 = r423354 * r423355;
return r423356;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019196 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))