x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\left(\left(\frac{2}{3} \cdot 6\right) \cdot y + \left(6 \cdot \left(\left(x - y\right) \cdot z\right) - \left(\frac{2}{3} \cdot 6\right) \cdot x\right)\right) + xdouble f(double x, double y, double z) {
double r189797 = x;
double r189798 = y;
double r189799 = r189798 - r189797;
double r189800 = 6.0;
double r189801 = r189799 * r189800;
double r189802 = 2.0;
double r189803 = 3.0;
double r189804 = r189802 / r189803;
double r189805 = z;
double r189806 = r189804 - r189805;
double r189807 = r189801 * r189806;
double r189808 = r189797 + r189807;
return r189808;
}
double f(double x, double y, double z) {
double r189809 = 2.0;
double r189810 = 3.0;
double r189811 = r189809 / r189810;
double r189812 = 6.0;
double r189813 = r189811 * r189812;
double r189814 = y;
double r189815 = r189813 * r189814;
double r189816 = x;
double r189817 = r189816 - r189814;
double r189818 = z;
double r189819 = r189817 * r189818;
double r189820 = r189812 * r189819;
double r189821 = r189813 * r189816;
double r189822 = r189820 - r189821;
double r189823 = r189815 + r189822;
double r189824 = r189823 + r189816;
return r189824;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.4
Simplified0.4
rmApplied sub-neg0.4
Applied distribute-lft-in0.4
Applied distribute-lft-in0.4
Simplified0.2
Simplified0.2
rmApplied sub-neg0.2
Applied distribute-lft-in0.2
Applied associate-+l+0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019196
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
(+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))