x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r177143 = x;
double r177144 = y;
double r177145 = 4.0;
double r177146 = r177144 * r177145;
double r177147 = z;
double r177148 = r177146 * r177147;
double r177149 = r177143 - r177148;
return r177149;
}
double f(double x, double y, double z) {
double r177150 = x;
double r177151 = y;
double r177152 = 4.0;
double r177153 = r177151 * r177152;
double r177154 = z;
double r177155 = r177153 * r177154;
double r177156 = r177150 - r177155;
return r177156;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019196
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))