x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r147247 = x;
double r147248 = y;
double r147249 = r147248 - r147247;
double r147250 = z;
double r147251 = r147249 * r147250;
double r147252 = r147247 + r147251;
return r147252;
}
double f(double x, double y, double z) {
double r147253 = x;
double r147254 = y;
double r147255 = r147254 - r147253;
double r147256 = z;
double r147257 = r147255 * r147256;
double r147258 = r147253 + r147257;
return r147258;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019196
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))