x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r117120 = x;
double r117121 = y;
double r117122 = r117121 * r117121;
double r117123 = r117120 - r117122;
return r117123;
}
double f(double x, double y) {
double r117124 = x;
double r117125 = y;
double r117126 = r117125 * r117125;
double r117127 = r117124 - r117126;
return r117127;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019196
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))