Average Error: 0.1 → 0.1
Time: 16.4s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r143847 = x;
        double r143848 = y;
        double r143849 = sin(r143848);
        double r143850 = r143847 + r143849;
        double r143851 = z;
        double r143852 = cos(r143848);
        double r143853 = r143851 * r143852;
        double r143854 = r143850 + r143853;
        return r143854;
}

double f(double x, double y, double z) {
        double r143855 = x;
        double r143856 = y;
        double r143857 = sin(r143856);
        double r143858 = r143855 + r143857;
        double r143859 = z;
        double r143860 = cos(r143856);
        double r143861 = r143859 * r143860;
        double r143862 = r143858 + r143861;
        return r143862;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019196 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))