x \cdot y + z \cdot t
z \cdot t + x \cdot y
double f(double x, double y, double z, double t) {
double r90533 = x;
double r90534 = y;
double r90535 = r90533 * r90534;
double r90536 = z;
double r90537 = t;
double r90538 = r90536 * r90537;
double r90539 = r90535 + r90538;
return r90539;
}
double f(double x, double y, double z, double t) {
double r90540 = z;
double r90541 = t;
double r90542 = r90540 * r90541;
double r90543 = x;
double r90544 = y;
double r90545 = r90543 * r90544;
double r90546 = r90542 + r90545;
return r90546;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019196
(FPCore (x y z t)
:name "Linear.V2:$cdot from linear-1.19.1.3, A"
(+ (* x y) (* z t)))