Average Error: 0.4 → 0.1
Time: 17.9s
Precision: 64
\[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\]
\[\frac{60}{\frac{z - t}{x - y}} + a \cdot 120\]
\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120
\frac{60}{\frac{z - t}{x - y}} + a \cdot 120
double f(double x, double y, double z, double t, double a) {
        double r714493 = 60.0;
        double r714494 = x;
        double r714495 = y;
        double r714496 = r714494 - r714495;
        double r714497 = r714493 * r714496;
        double r714498 = z;
        double r714499 = t;
        double r714500 = r714498 - r714499;
        double r714501 = r714497 / r714500;
        double r714502 = a;
        double r714503 = 120.0;
        double r714504 = r714502 * r714503;
        double r714505 = r714501 + r714504;
        return r714505;
}

double f(double x, double y, double z, double t, double a) {
        double r714506 = 60.0;
        double r714507 = z;
        double r714508 = t;
        double r714509 = r714507 - r714508;
        double r714510 = x;
        double r714511 = y;
        double r714512 = r714510 - r714511;
        double r714513 = r714509 / r714512;
        double r714514 = r714506 / r714513;
        double r714515 = a;
        double r714516 = 120.0;
        double r714517 = r714515 * r714516;
        double r714518 = r714514 + r714517;
        return r714518;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Bits error versus a

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.4
Target0.1
Herbie0.1
\[\frac{60}{\frac{z - t}{x - y}} + a \cdot 120\]

Derivation

  1. Initial program 0.4

    \[\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\]
  2. Using strategy rm
  3. Applied associate-/l*0.1

    \[\leadsto \color{blue}{\frac{60}{\frac{z - t}{x - y}}} + a \cdot 120\]
  4. Final simplification0.1

    \[\leadsto \frac{60}{\frac{z - t}{x - y}} + a \cdot 120\]

Reproduce

herbie shell --seed 2019196 
(FPCore (x y z t a)
  :name "Data.Colour.RGB:hslsv from colour-2.3.3, B"

  :herbie-target
  (+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))

  (+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))