\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)double f(double v) {
double r157646 = 2.0;
double r157647 = sqrt(r157646);
double r157648 = 4.0;
double r157649 = r157647 / r157648;
double r157650 = 1.0;
double r157651 = 3.0;
double r157652 = v;
double r157653 = r157652 * r157652;
double r157654 = r157651 * r157653;
double r157655 = r157650 - r157654;
double r157656 = sqrt(r157655);
double r157657 = r157649 * r157656;
double r157658 = r157650 - r157653;
double r157659 = r157657 * r157658;
return r157659;
}
double f(double v) {
double r157660 = 2.0;
double r157661 = sqrt(r157660);
double r157662 = 4.0;
double r157663 = r157661 / r157662;
double r157664 = 1.0;
double r157665 = 3.0;
double r157666 = v;
double r157667 = r157666 * r157666;
double r157668 = r157665 * r157667;
double r157669 = r157664 - r157668;
double r157670 = sqrt(r157669);
double r157671 = r157663 * r157670;
double r157672 = r157664 - r157667;
double r157673 = r157671 * r157672;
return r157673;
}



Bits error versus v
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019195 +o rules:numerics
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
(* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))