\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
\mathsf{fma}\left(d1, d4 - d1, d1 \cdot \left(d2 - d3\right)\right) + d1 \cdot \left(\left(-d1\right) + d1\right)double f(double d1, double d2, double d3, double d4) {
double r122149 = d1;
double r122150 = d2;
double r122151 = r122149 * r122150;
double r122152 = d3;
double r122153 = r122149 * r122152;
double r122154 = r122151 - r122153;
double r122155 = d4;
double r122156 = r122155 * r122149;
double r122157 = r122154 + r122156;
double r122158 = r122149 * r122149;
double r122159 = r122157 - r122158;
return r122159;
}
double f(double d1, double d2, double d3, double d4) {
double r122160 = d1;
double r122161 = d4;
double r122162 = r122161 - r122160;
double r122163 = d2;
double r122164 = d3;
double r122165 = r122163 - r122164;
double r122166 = r122160 * r122165;
double r122167 = fma(r122160, r122162, r122166);
double r122168 = -r122160;
double r122169 = r122168 + r122160;
double r122170 = r122160 * r122169;
double r122171 = r122167 + r122170;
return r122171;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3




Bits error versus d4
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied add-sqr-sqrt32.2
Applied prod-diff32.2
Simplified0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019195 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
:herbie-target
(* d1 (- (+ (- d2 d3) d4) d1))
(- (+ (- (* d1 d2) (* d1 d3)) (* d4 d1)) (* d1 d1)))