\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)\frac{\sqrt{2}}{4} \cdot \left(\left(\sqrt{1 - 3 \cdot \left(v \cdot v\right)} \cdot \sqrt{1 - v \cdot v}\right) \cdot \sqrt{1 - v \cdot v}\right)double f(double v) {
double r99137 = 2.0;
double r99138 = sqrt(r99137);
double r99139 = 4.0;
double r99140 = r99138 / r99139;
double r99141 = 1.0;
double r99142 = 3.0;
double r99143 = v;
double r99144 = r99143 * r99143;
double r99145 = r99142 * r99144;
double r99146 = r99141 - r99145;
double r99147 = sqrt(r99146);
double r99148 = r99140 * r99147;
double r99149 = r99141 - r99144;
double r99150 = r99148 * r99149;
return r99150;
}
double f(double v) {
double r99151 = 2.0;
double r99152 = sqrt(r99151);
double r99153 = 4.0;
double r99154 = r99152 / r99153;
double r99155 = 1.0;
double r99156 = 3.0;
double r99157 = v;
double r99158 = r99157 * r99157;
double r99159 = r99156 * r99158;
double r99160 = r99155 - r99159;
double r99161 = sqrt(r99160);
double r99162 = r99155 - r99158;
double r99163 = sqrt(r99162);
double r99164 = r99161 * r99163;
double r99165 = r99164 * r99163;
double r99166 = r99154 * r99165;
return r99166;
}



Bits error versus v
Results
Initial program 0.0
rmApplied associate-*l*0.0
rmApplied add-sqr-sqrt0.0
Applied associate-*r*0.0
Final simplification0.0
herbie shell --seed 2019195
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
(* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))