\left(d1 \cdot d2 + \left(d3 + 5\right) \cdot d1\right) + d1 \cdot 32
d1 \cdot \left(\left(d3 + 32\right) + \left(5 + d2\right)\right)
double f(double d1, double d2, double d3) {
double r184248 = d1;
double r184249 = d2;
double r184250 = r184248 * r184249;
double r184251 = d3;
double r184252 = 5.0;
double r184253 = r184251 + r184252;
double r184254 = r184253 * r184248;
double r184255 = r184250 + r184254;
double r184256 = 32.0;
double r184257 = r184248 * r184256;
double r184258 = r184255 + r184257;
return r184258;
}
double f(double d1, double d2, double d3) {
double r184259 = d1;
double r184260 = d3;
double r184261 = 32.0;
double r184262 = r184260 + r184261;
double r184263 = 5.0;
double r184264 = d2;
double r184265 = r184263 + r184264;
double r184266 = r184262 + r184265;
double r184267 = r184259 * r184266;
return r184267;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019195 +o rules:numerics
(FPCore (d1 d2 d3)
:name "FastMath dist3"
:herbie-target
(* d1 (+ (+ 37.0 d3) d2))
(+ (+ (* d1 d2) (* (+ d3 5.0) d1)) (* d1 32.0)))