1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}1 - \frac{1}{\frac{\left(y - z\right) \cdot \left(y - t\right)}{x}}double f(double x, double y, double z, double t) {
double r155157 = 1.0;
double r155158 = x;
double r155159 = y;
double r155160 = z;
double r155161 = r155159 - r155160;
double r155162 = t;
double r155163 = r155159 - r155162;
double r155164 = r155161 * r155163;
double r155165 = r155158 / r155164;
double r155166 = r155157 - r155165;
return r155166;
}
double f(double x, double y, double z, double t) {
double r155167 = 1.0;
double r155168 = 1.0;
double r155169 = y;
double r155170 = z;
double r155171 = r155169 - r155170;
double r155172 = t;
double r155173 = r155169 - r155172;
double r155174 = r155171 * r155173;
double r155175 = x;
double r155176 = r155174 / r155175;
double r155177 = r155168 / r155176;
double r155178 = r155167 - r155177;
return r155178;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.6
rmApplied clear-num0.6
Simplified0.6
Final simplification0.6
herbie shell --seed 2019195
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
(- 1.0 (/ x (* (- y z) (- y t)))))