\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\left(\frac{x - y}{z} - 0.5\right) \cdot 4double f(double x, double y, double z) {
double r647222 = 4.0;
double r647223 = x;
double r647224 = y;
double r647225 = r647223 - r647224;
double r647226 = z;
double r647227 = 0.5;
double r647228 = r647226 * r647227;
double r647229 = r647225 - r647228;
double r647230 = r647222 * r647229;
double r647231 = r647230 / r647226;
return r647231;
}
double f(double x, double y, double z) {
double r647232 = x;
double r647233 = y;
double r647234 = r647232 - r647233;
double r647235 = z;
double r647236 = r647234 / r647235;
double r647237 = 0.5;
double r647238 = r647236 - r647237;
double r647239 = 4.0;
double r647240 = r647238 * r647239;
return r647240;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019195
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:herbie-target
(- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z))))
(/ (* 4.0 (- (- x y) (* z 0.5))) z))