x - y \cdot z
x - z \cdot y
double f(double x, double y, double z) {
double r576603 = x;
double r576604 = y;
double r576605 = z;
double r576606 = r576604 * r576605;
double r576607 = r576603 - r576606;
return r576607;
}
double f(double x, double y, double z) {
double r576608 = x;
double r576609 = z;
double r576610 = y;
double r576611 = r576609 * r576610;
double r576612 = r576608 - r576611;
return r576612;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019195
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))