Average Error: 10.4 → 0.2
Time: 8.8s
Precision: 64
\[\frac{x}{y \cdot y}\]
\[\frac{\frac{x}{y}}{y}\]
\frac{x}{y \cdot y}
\frac{\frac{x}{y}}{y}
double f(double x, double y) {
        double r244097 = x;
        double r244098 = y;
        double r244099 = r244098 * r244098;
        double r244100 = r244097 / r244099;
        return r244100;
}

double f(double x, double y) {
        double r244101 = x;
        double r244102 = y;
        double r244103 = r244101 / r244102;
        double r244104 = r244103 / r244102;
        return r244104;
}

Error

Bits error versus x

Bits error versus y

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Results

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Target

Original10.4
Target0.2
Herbie0.2
\[\frac{\frac{x}{y}}{y}\]

Derivation

  1. Initial program 10.4

    \[\frac{x}{y \cdot y}\]
  2. Using strategy rm
  3. Applied associate-/r*0.2

    \[\leadsto \color{blue}{\frac{\frac{x}{y}}{y}}\]
  4. Final simplification0.2

    \[\leadsto \frac{\frac{x}{y}}{y}\]

Reproduce

herbie shell --seed 2019195 
(FPCore (x y)
  :name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"

  :herbie-target
  (/ (/ x y) y)

  (/ x (* y y)))