\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\left(\frac{a \cdot c}{a} \cdot \frac{4}{-\left(\sqrt{\mathsf{fma}\left(4, -a \cdot c, {b}^{2}\right)} + b\right)}\right) \cdot \frac{1}{2}double f(double a, double b, double c) {
double r30962 = b;
double r30963 = -r30962;
double r30964 = r30962 * r30962;
double r30965 = 4.0;
double r30966 = a;
double r30967 = r30965 * r30966;
double r30968 = c;
double r30969 = r30967 * r30968;
double r30970 = r30964 - r30969;
double r30971 = sqrt(r30970);
double r30972 = r30963 + r30971;
double r30973 = 2.0;
double r30974 = r30973 * r30966;
double r30975 = r30972 / r30974;
return r30975;
}
double f(double a, double b, double c) {
double r30976 = a;
double r30977 = c;
double r30978 = r30976 * r30977;
double r30979 = r30978 / r30976;
double r30980 = 4.0;
double r30981 = -r30978;
double r30982 = b;
double r30983 = 2.0;
double r30984 = pow(r30982, r30983);
double r30985 = fma(r30980, r30981, r30984);
double r30986 = sqrt(r30985);
double r30987 = r30986 + r30982;
double r30988 = -r30987;
double r30989 = r30980 / r30988;
double r30990 = r30979 * r30989;
double r30991 = 1.0;
double r30992 = 2.0;
double r30993 = r30991 / r30992;
double r30994 = r30990 * r30993;
return r30994;
}



Bits error versus a



Bits error versus b



Bits error versus c
Initial program 52.4
rmApplied flip-+52.4
Simplified0.4
Simplified0.4
rmApplied *-un-lft-identity0.4
Applied *-un-lft-identity0.4
Applied times-frac0.4
Applied times-frac0.4
Simplified0.4
Simplified0.4
Final simplification0.4
herbie shell --seed 2019194 +o rules:numerics
(FPCore (a b c)
:name "Quadratic roots, wide range"
:pre (and (< 4.930380657631324e-32 a 2.028240960365167e+31) (< 4.930380657631324e-32 b 2.028240960365167e+31) (< 4.930380657631324e-32 c 2.028240960365167e+31))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))