1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}1 - \left(\frac{\sqrt[3]{x}}{y - z} \cdot \sqrt[3]{x}\right) \cdot \frac{\sqrt[3]{x}}{y - t}double f(double x, double y, double z, double t) {
double r179240 = 1.0;
double r179241 = x;
double r179242 = y;
double r179243 = z;
double r179244 = r179242 - r179243;
double r179245 = t;
double r179246 = r179242 - r179245;
double r179247 = r179244 * r179246;
double r179248 = r179241 / r179247;
double r179249 = r179240 - r179248;
return r179249;
}
double f(double x, double y, double z, double t) {
double r179250 = 1.0;
double r179251 = x;
double r179252 = cbrt(r179251);
double r179253 = y;
double r179254 = z;
double r179255 = r179253 - r179254;
double r179256 = r179252 / r179255;
double r179257 = r179256 * r179252;
double r179258 = t;
double r179259 = r179253 - r179258;
double r179260 = r179252 / r179259;
double r179261 = r179257 * r179260;
double r179262 = r179250 - r179261;
return r179262;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.5
rmApplied add-cube-cbrt0.7
Applied times-frac0.7
Simplified0.7
Final simplification0.7
herbie shell --seed 2019194
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
(- 1.0 (/ x (* (- y z) (- y t)))))