x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r142408 = x;
double r142409 = y;
double r142410 = r142409 * r142409;
double r142411 = r142408 - r142410;
return r142411;
}
double f(double x, double y) {
double r142412 = x;
double r142413 = y;
double r142414 = r142413 * r142413;
double r142415 = r142412 - r142414;
return r142415;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019194
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))