x \cdot y + z \cdot t
x \cdot y + z \cdot t
double f(double x, double y, double z, double t) {
double r87530 = x;
double r87531 = y;
double r87532 = r87530 * r87531;
double r87533 = z;
double r87534 = t;
double r87535 = r87533 * r87534;
double r87536 = r87532 + r87535;
return r87536;
}
double f(double x, double y, double z, double t) {
double r87537 = x;
double r87538 = y;
double r87539 = r87537 * r87538;
double r87540 = z;
double r87541 = t;
double r87542 = r87540 * r87541;
double r87543 = r87539 + r87542;
return r87543;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019194
(FPCore (x y z t)
:name "Linear.V2:$cdot from linear-1.19.1.3, A"
(+ (* x y) (* z t)))