\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\left(\frac{x - y}{z} - 0.5\right) \cdot 4double f(double x, double y, double z) {
double r678985 = 4.0;
double r678986 = x;
double r678987 = y;
double r678988 = r678986 - r678987;
double r678989 = z;
double r678990 = 0.5;
double r678991 = r678989 * r678990;
double r678992 = r678988 - r678991;
double r678993 = r678985 * r678992;
double r678994 = r678993 / r678989;
return r678994;
}
double f(double x, double y, double z) {
double r678995 = x;
double r678996 = y;
double r678997 = r678995 - r678996;
double r678998 = z;
double r678999 = r678997 / r678998;
double r679000 = 0.5;
double r679001 = r678999 - r679000;
double r679002 = 4.0;
double r679003 = r679001 * r679002;
return r679003;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019194
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:herbie-target
(- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z))))
(/ (* 4.0 (- (- x y) (* z 0.5))) z))