\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r604517 = x;
double r604518 = y;
double r604519 = z;
double r604520 = t;
double r604521 = r604519 * r604520;
double r604522 = r604518 - r604521;
double r604523 = r604517 / r604522;
return r604523;
}
double f(double x, double y, double z, double t) {
double r604524 = x;
double r604525 = y;
double r604526 = z;
double r604527 = t;
double r604528 = r604526 * r604527;
double r604529 = r604525 - r604528;
double r604530 = r604524 / r604529;
return r604530;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.8 |
|---|---|
| Target | 1.5 |
| Herbie | 2.8 |
Initial program 2.8
Final simplification2.8
herbie shell --seed 2019194
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))