x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r633658 = x;
double r633659 = y;
double r633660 = z;
double r633661 = r633659 * r633660;
double r633662 = r633658 - r633661;
return r633662;
}
double f(double x, double y, double z) {
double r633663 = x;
double r633664 = y;
double r633665 = z;
double r633666 = r633664 * r633665;
double r633667 = r633663 - r633666;
return r633667;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019194
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))