2 \cdot \left(x \cdot x + x \cdot y\right)
\left(x \cdot x + y \cdot x\right) \cdot 2
double f(double x, double y) {
double r484658 = 2.0;
double r484659 = x;
double r484660 = r484659 * r484659;
double r484661 = y;
double r484662 = r484659 * r484661;
double r484663 = r484660 + r484662;
double r484664 = r484658 * r484663;
return r484664;
}
double f(double x, double y) {
double r484665 = x;
double r484666 = r484665 * r484665;
double r484667 = y;
double r484668 = r484667 * r484665;
double r484669 = r484666 + r484668;
double r484670 = 2.0;
double r484671 = r484669 * r484670;
return r484671;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019194
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:herbie-target
(* (* x 2.0) (+ x y))
(* 2.0 (+ (* x x) (* x y))))