1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}4 \cdot \left(\left(1 + \frac{x}{y}\right) - \frac{z}{y}\right)double f(double x, double y, double z) {
double r254413 = 1.0;
double r254414 = 4.0;
double r254415 = x;
double r254416 = y;
double r254417 = 0.75;
double r254418 = r254416 * r254417;
double r254419 = r254415 + r254418;
double r254420 = z;
double r254421 = r254419 - r254420;
double r254422 = r254414 * r254421;
double r254423 = r254422 / r254416;
double r254424 = r254413 + r254423;
return r254424;
}
double f(double x, double y, double z) {
double r254425 = 4.0;
double r254426 = 1.0;
double r254427 = x;
double r254428 = y;
double r254429 = r254427 / r254428;
double r254430 = r254426 + r254429;
double r254431 = z;
double r254432 = r254431 / r254428;
double r254433 = r254430 - r254432;
double r254434 = r254425 * r254433;
return r254434;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019194
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A"
(+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))