\frac{e \cdot \sin v}{1 + e \cdot \cos v}\frac{e \cdot \sin v}{{1}^{3} + {\left(\cos v \cdot e\right)}^{3}} \cdot \left(\left(\left(\cos v \cdot e\right) \cdot \left(\cos v \cdot e\right) - 1 \cdot \left(\cos v \cdot e\right)\right) + 1 \cdot 1\right)double f(double e, double v) {
double r22332 = e;
double r22333 = v;
double r22334 = sin(r22333);
double r22335 = r22332 * r22334;
double r22336 = 1.0;
double r22337 = cos(r22333);
double r22338 = r22332 * r22337;
double r22339 = r22336 + r22338;
double r22340 = r22335 / r22339;
return r22340;
}
double f(double e, double v) {
double r22341 = e;
double r22342 = v;
double r22343 = sin(r22342);
double r22344 = r22341 * r22343;
double r22345 = 1.0;
double r22346 = 3.0;
double r22347 = pow(r22345, r22346);
double r22348 = cos(r22342);
double r22349 = r22348 * r22341;
double r22350 = pow(r22349, r22346);
double r22351 = r22347 + r22350;
double r22352 = r22344 / r22351;
double r22353 = r22349 * r22349;
double r22354 = r22345 * r22349;
double r22355 = r22353 - r22354;
double r22356 = r22345 * r22345;
double r22357 = r22355 + r22356;
double r22358 = r22352 * r22357;
return r22358;
}



Bits error versus e



Bits error versus v
Results
Initial program 0.1
rmApplied flip3-+0.1
Applied associate-/r/0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019194 +o rules:numerics
(FPCore (e v)
:name "Trigonometry A"
:pre (<= 0.0 e 1.0)
(/ (* e (sin v)) (+ 1.0 (* e (cos v)))))