0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}\sqrt{\left(re + \mathsf{hypot}\left(re, im\right)\right) \cdot 2} \cdot 0.5double f(double re, double im) {
double r107859 = 0.5;
double r107860 = 2.0;
double r107861 = re;
double r107862 = r107861 * r107861;
double r107863 = im;
double r107864 = r107863 * r107863;
double r107865 = r107862 + r107864;
double r107866 = sqrt(r107865);
double r107867 = r107866 + r107861;
double r107868 = r107860 * r107867;
double r107869 = sqrt(r107868);
double r107870 = r107859 * r107869;
return r107870;
}
double f(double re, double im) {
double r107871 = re;
double r107872 = im;
double r107873 = hypot(r107871, r107872);
double r107874 = r107871 + r107873;
double r107875 = 2.0;
double r107876 = r107874 * r107875;
double r107877 = sqrt(r107876);
double r107878 = 0.5;
double r107879 = r107877 * r107878;
return r107879;
}




Bits error versus re




Bits error versus im
Results
| Original | 37.6 |
|---|---|
| Target | 32.7 |
| Herbie | 12.9 |
Initial program 37.6
Simplified12.9
Final simplification12.9
herbie shell --seed 2019194 +o rules:numerics
(FPCore (re im)
:name "math.sqrt on complex, real part"
:herbie-target
(if (< re 0.0) (* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- (sqrt (+ (* re re) (* im im))) re))))) (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))