x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r98185 = x;
double r98186 = y;
double r98187 = r98186 - r98185;
double r98188 = z;
double r98189 = r98187 * r98188;
double r98190 = r98185 + r98189;
return r98190;
}
double f(double x, double y, double z) {
double r98191 = z;
double r98192 = y;
double r98193 = x;
double r98194 = r98192 - r98193;
double r98195 = fma(r98191, r98194, r98193);
return r98195;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019194 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))