x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(\cos y, z, x \cdot \sin y\right)double f(double x, double y, double z) {
double r206900 = x;
double r206901 = y;
double r206902 = sin(r206901);
double r206903 = r206900 * r206902;
double r206904 = z;
double r206905 = cos(r206901);
double r206906 = r206904 * r206905;
double r206907 = r206903 + r206906;
return r206907;
}
double f(double x, double y, double z) {
double r206908 = y;
double r206909 = cos(r206908);
double r206910 = z;
double r206911 = x;
double r206912 = sin(r206908);
double r206913 = r206911 * r206912;
double r206914 = fma(r206909, r206910, r206913);
return r206914;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019194 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
(+ (* x (sin y)) (* z (cos y))))