x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x - 1, z, y \cdot x\right)double f(double x, double y, double z) {
double r88532 = x;
double r88533 = y;
double r88534 = r88532 * r88533;
double r88535 = 1.0;
double r88536 = r88532 - r88535;
double r88537 = z;
double r88538 = r88536 * r88537;
double r88539 = r88534 + r88538;
return r88539;
}
double f(double x, double y, double z) {
double r88540 = x;
double r88541 = 1.0;
double r88542 = r88540 - r88541;
double r88543 = z;
double r88544 = y;
double r88545 = r88544 * r88540;
double r88546 = fma(r88542, r88543, r88545);
return r88546;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019194 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
(+ (* x y) (* (- x 1.0) z)))