x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\begin{array}{l}
\mathbf{if}\;z \le -457939898.35897481441497802734375 \lor \neg \left(z \le 4.150175584430486936334444407897583336401 \cdot 10^{-41}\right):\\
\;\;\;\;\left(y - 1\right) \cdot \left(x \cdot z\right) + x \cdot 1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \mathsf{fma}\left(z, y - 1, 1\right)\\
\end{array}double f(double x, double y, double z) {
double r686965 = x;
double r686966 = 1.0;
double r686967 = y;
double r686968 = r686966 - r686967;
double r686969 = z;
double r686970 = r686968 * r686969;
double r686971 = r686966 - r686970;
double r686972 = r686965 * r686971;
return r686972;
}
double f(double x, double y, double z) {
double r686973 = z;
double r686974 = -457939898.3589748;
bool r686975 = r686973 <= r686974;
double r686976 = 4.150175584430487e-41;
bool r686977 = r686973 <= r686976;
double r686978 = !r686977;
bool r686979 = r686975 || r686978;
double r686980 = y;
double r686981 = 1.0;
double r686982 = r686980 - r686981;
double r686983 = x;
double r686984 = r686983 * r686973;
double r686985 = r686982 * r686984;
double r686986 = r686983 * r686981;
double r686987 = r686985 + r686986;
double r686988 = fma(r686973, r686982, r686981);
double r686989 = r686983 * r686988;
double r686990 = r686979 ? r686987 : r686989;
return r686990;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 3.2 |
|---|---|
| Target | 0.3 |
| Herbie | 0.1 |
if z < -457939898.3589748 or 4.150175584430487e-41 < z Initial program 7.3
Simplified7.3
rmApplied fma-udef7.3
Applied distribute-lft-in7.3
Simplified0.2
Simplified0.2
if -457939898.3589748 < z < 4.150175584430487e-41Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019194 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:herbie-target
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))