\left(x \cdot 3\right) \cdot y - z
\left(x \cdot 3\right) \cdot y - z
double f(double x, double y, double z) {
double r616094 = x;
double r616095 = 3.0;
double r616096 = r616094 * r616095;
double r616097 = y;
double r616098 = r616096 * r616097;
double r616099 = z;
double r616100 = r616098 - r616099;
return r616100;
}
double f(double x, double y, double z) {
double r616101 = x;
double r616102 = 3.0;
double r616103 = r616101 * r616102;
double r616104 = y;
double r616105 = r616103 * r616104;
double r616106 = z;
double r616107 = r616105 - r616106;
return r616107;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019194 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:herbie-target
(- (* x (* 3.0 y)) z)
(- (* (* x 3.0) y) z))