\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\frac{z}{t} \cdot \frac{z}{t} + \sqrt[3]{\frac{x}{y}} \cdot \left(\left(\frac{x}{y} \cdot \sqrt[3]{\frac{x}{y}}\right) \cdot \left(\sqrt[3]{\frac{\sqrt[3]{x}}{y}} \cdot \sqrt[3]{\sqrt[3]{x} \cdot \sqrt[3]{x}}\right)\right)double f(double x, double y, double z, double t) {
double r553261 = x;
double r553262 = r553261 * r553261;
double r553263 = y;
double r553264 = r553263 * r553263;
double r553265 = r553262 / r553264;
double r553266 = z;
double r553267 = r553266 * r553266;
double r553268 = t;
double r553269 = r553268 * r553268;
double r553270 = r553267 / r553269;
double r553271 = r553265 + r553270;
return r553271;
}
double f(double x, double y, double z, double t) {
double r553272 = z;
double r553273 = t;
double r553274 = r553272 / r553273;
double r553275 = r553274 * r553274;
double r553276 = x;
double r553277 = y;
double r553278 = r553276 / r553277;
double r553279 = cbrt(r553278);
double r553280 = r553278 * r553279;
double r553281 = cbrt(r553276);
double r553282 = r553281 / r553277;
double r553283 = cbrt(r553282);
double r553284 = r553281 * r553281;
double r553285 = cbrt(r553284);
double r553286 = r553283 * r553285;
double r553287 = r553280 * r553286;
double r553288 = r553279 * r553287;
double r553289 = r553275 + r553288;
return r553289;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.9 |
|---|---|
| Target | 0.4 |
| Herbie | 0.8 |
Initial program 33.9
Simplified13.1
Taylor expanded around 0 33.9
Simplified0.4
rmApplied add-cube-cbrt0.8
Applied associate-*r*0.8
Simplified0.8
rmApplied *-un-lft-identity0.8
Applied add-cube-cbrt0.8
Applied times-frac0.8
Applied cbrt-prod0.8
Simplified0.8
Final simplification0.8
herbie shell --seed 2019194 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:herbie-target
(+ (pow (/ x y) 2.0) (pow (/ z t) 2.0))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))