\frac{x \cdot \left(y - z\right)}{t - z}\frac{\sqrt[3]{y - z} \cdot \sqrt[3]{y - z}}{\sqrt[3]{t - z} \cdot \sqrt[3]{t - z}} \cdot \frac{x}{\frac{\sqrt[3]{t - z}}{\sqrt[3]{y - z}}}double f(double x, double y, double z, double t) {
double r457499 = x;
double r457500 = y;
double r457501 = z;
double r457502 = r457500 - r457501;
double r457503 = r457499 * r457502;
double r457504 = t;
double r457505 = r457504 - r457501;
double r457506 = r457503 / r457505;
return r457506;
}
double f(double x, double y, double z, double t) {
double r457507 = y;
double r457508 = z;
double r457509 = r457507 - r457508;
double r457510 = cbrt(r457509);
double r457511 = r457510 * r457510;
double r457512 = t;
double r457513 = r457512 - r457508;
double r457514 = cbrt(r457513);
double r457515 = r457514 * r457514;
double r457516 = r457511 / r457515;
double r457517 = x;
double r457518 = r457514 / r457510;
double r457519 = r457517 / r457518;
double r457520 = r457516 * r457519;
return r457520;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 11.2 |
|---|---|
| Target | 2.0 |
| Herbie | 1.0 |
Initial program 11.2
rmApplied associate-/l*2.0
rmApplied add-cube-cbrt3.0
Applied add-cube-cbrt2.7
Applied times-frac2.7
Applied *-un-lft-identity2.7
Applied times-frac1.1
Simplified1.0
Final simplification1.0
herbie shell --seed 2019194 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
:herbie-target
(/ x (/ (- t z) (- y z)))
(/ (* x (- y z)) (- t z)))