2 \cdot \left(x \cdot x + x \cdot y\right)
\left(2 \cdot x\right) \cdot \left(y + x\right)
double f(double x, double y) {
double r486233 = 2.0;
double r486234 = x;
double r486235 = r486234 * r486234;
double r486236 = y;
double r486237 = r486234 * r486236;
double r486238 = r486235 + r486237;
double r486239 = r486233 * r486238;
return r486239;
}
double f(double x, double y) {
double r486240 = 2.0;
double r486241 = x;
double r486242 = r486240 * r486241;
double r486243 = y;
double r486244 = r486243 + r486241;
double r486245 = r486242 * r486244;
return r486245;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019194 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:herbie-target
(* (* x 2.0) (+ x y))
(* 2.0 (+ (* x x) (* x y))))