\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r1300384 = x;
double r1300385 = y;
double r1300386 = r1300384 - r1300385;
double r1300387 = 2.0;
double r1300388 = r1300384 * r1300387;
double r1300389 = r1300388 * r1300385;
double r1300390 = r1300386 / r1300389;
return r1300390;
}
double f(double x, double y) {
double r1300391 = 0.5;
double r1300392 = y;
double r1300393 = r1300391 / r1300392;
double r1300394 = x;
double r1300395 = r1300391 / r1300394;
double r1300396 = r1300393 - r1300395;
return r1300396;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.3
Simplified7.4
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019194 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))