\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r473817 = x;
double r473818 = y;
double r473819 = r473817 + r473818;
double r473820 = 2.0;
double r473821 = r473817 * r473820;
double r473822 = r473821 * r473818;
double r473823 = r473819 / r473822;
return r473823;
}
double f(double x, double y) {
double r473824 = 0.5;
double r473825 = y;
double r473826 = r473824 / r473825;
double r473827 = x;
double r473828 = r473824 / r473827;
double r473829 = r473826 + r473828;
return r473829;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.2
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019194 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2.0) y)))