\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
3 \cdot \left(z \cdot z\right) + x \cdot y
double f(double x, double y, double z) {
double r468721 = x;
double r468722 = y;
double r468723 = r468721 * r468722;
double r468724 = z;
double r468725 = r468724 * r468724;
double r468726 = r468723 + r468725;
double r468727 = r468726 + r468725;
double r468728 = r468727 + r468725;
return r468728;
}
double f(double x, double y, double z) {
double r468729 = 3.0;
double r468730 = z;
double r468731 = r468730 * r468730;
double r468732 = r468729 * r468731;
double r468733 = x;
double r468734 = y;
double r468735 = r468733 * r468734;
double r468736 = r468732 + r468735;
return r468736;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied fma-udef0.1
Final simplification0.1
herbie shell --seed 2019194 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:herbie-target
(+ (* (* 3.0 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))