x - \left(y \cdot 4\right) \cdot z
x - \left(4 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r170910 = x;
double r170911 = y;
double r170912 = 4.0;
double r170913 = r170911 * r170912;
double r170914 = z;
double r170915 = r170913 * r170914;
double r170916 = r170910 - r170915;
return r170916;
}
double f(double x, double y, double z) {
double r170917 = x;
double r170918 = 4.0;
double r170919 = y;
double r170920 = r170918 * r170919;
double r170921 = z;
double r170922 = r170920 * r170921;
double r170923 = r170917 - r170922;
return r170923;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019194
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))