Average Error: 0.0 → 0.0
Time: 10.9s
Precision: 64
\[x + \left(y - x\right) \cdot z\]
\[x + \left(y - x\right) \cdot z\]
x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
        double r177766 = x;
        double r177767 = y;
        double r177768 = r177767 - r177766;
        double r177769 = z;
        double r177770 = r177768 * r177769;
        double r177771 = r177766 + r177770;
        return r177771;
}

double f(double x, double y, double z) {
        double r177772 = x;
        double r177773 = y;
        double r177774 = r177773 - r177772;
        double r177775 = z;
        double r177776 = r177774 * r177775;
        double r177777 = r177772 + r177776;
        return r177777;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x + \left(y - x\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto x + \left(y - x\right) \cdot z\]

Reproduce

herbie shell --seed 2019194 
(FPCore (x y z)
  :name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
  (+ x (* (- y x) z)))