x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r125729 = x;
double r125730 = y;
double r125731 = r125730 * r125730;
double r125732 = r125729 - r125731;
return r125732;
}
double f(double x, double y) {
double r125733 = x;
double r125734 = y;
double r125735 = r125734 * r125734;
double r125736 = r125733 - r125735;
return r125736;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019194
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))