x \cdot y - z \cdot t
x \cdot y - z \cdot t
double f(double x, double y, double z, double t) {
double r120882 = x;
double r120883 = y;
double r120884 = r120882 * r120883;
double r120885 = z;
double r120886 = t;
double r120887 = r120885 * r120886;
double r120888 = r120884 - r120887;
return r120888;
}
double f(double x, double y, double z, double t) {
double r120889 = x;
double r120890 = y;
double r120891 = r120889 * r120890;
double r120892 = z;
double r120893 = t;
double r120894 = r120892 * r120893;
double r120895 = r120891 - r120894;
return r120895;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019194
(FPCore (x y z t)
:name "Linear.V3:cross from linear-1.19.1.3"
(- (* x y) (* z t)))