\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r633300 = x;
double r633301 = y;
double r633302 = z;
double r633303 = t;
double r633304 = r633302 * r633303;
double r633305 = r633301 - r633304;
double r633306 = r633300 / r633305;
return r633306;
}
double f(double x, double y, double z, double t) {
double r633307 = x;
double r633308 = y;
double r633309 = z;
double r633310 = t;
double r633311 = r633309 * r633310;
double r633312 = r633308 - r633311;
double r633313 = r633307 / r633312;
return r633313;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.8 |
|---|---|
| Target | 1.5 |
| Herbie | 2.8 |
Initial program 2.8
Final simplification2.8
herbie shell --seed 2019194
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))