x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r9973827 = x;
double r9973828 = 2.0;
double r9973829 = r9973827 * r9973828;
double r9973830 = y;
double r9973831 = r9973829 - r9973830;
return r9973831;
}
double f(double x, double y) {
double r9973832 = x;
double r9973833 = 2.0;
double r9973834 = r9973832 * r9973833;
double r9973835 = y;
double r9973836 = r9973834 - r9973835;
return r9973836;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019192 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
(- (* x 2.0) y))