x \cdot \cos y + z \cdot \sin y
\mathsf{fma}\left(\sin y, z, x \cdot \cos y\right)double f(double x, double y, double z) {
double r7625758 = x;
double r7625759 = y;
double r7625760 = cos(r7625759);
double r7625761 = r7625758 * r7625760;
double r7625762 = z;
double r7625763 = sin(r7625759);
double r7625764 = r7625762 * r7625763;
double r7625765 = r7625761 + r7625764;
return r7625765;
}
double f(double x, double y, double z) {
double r7625766 = y;
double r7625767 = sin(r7625766);
double r7625768 = z;
double r7625769 = x;
double r7625770 = cos(r7625766);
double r7625771 = r7625769 * r7625770;
double r7625772 = fma(r7625767, r7625768, r7625771);
return r7625772;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019192 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
(+ (* x (cos y)) (* z (sin y))))