\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r5518966 = x;
double r5518967 = y;
double r5518968 = cos(r5518967);
double r5518969 = r5518966 + r5518968;
double r5518970 = z;
double r5518971 = sin(r5518967);
double r5518972 = r5518970 * r5518971;
double r5518973 = r5518969 - r5518972;
return r5518973;
}
double f(double x, double y, double z) {
double r5518974 = x;
double r5518975 = y;
double r5518976 = cos(r5518975);
double r5518977 = r5518974 + r5518976;
double r5518978 = z;
double r5518979 = sin(r5518975);
double r5518980 = r5518978 * r5518979;
double r5518981 = r5518977 - r5518980;
return r5518981;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019192 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))