Average Error: 0.1 → 0.1
Time: 16.8s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r5518966 = x;
        double r5518967 = y;
        double r5518968 = cos(r5518967);
        double r5518969 = r5518966 + r5518968;
        double r5518970 = z;
        double r5518971 = sin(r5518967);
        double r5518972 = r5518970 * r5518971;
        double r5518973 = r5518969 - r5518972;
        return r5518973;
}

double f(double x, double y, double z) {
        double r5518974 = x;
        double r5518975 = y;
        double r5518976 = cos(r5518975);
        double r5518977 = r5518974 + r5518976;
        double r5518978 = z;
        double r5518979 = sin(r5518975);
        double r5518980 = r5518978 * r5518979;
        double r5518981 = r5518977 - r5518980;
        return r5518981;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019192 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))