x \cdot \left(y + 1\right)
\left(y + 1\right) \cdot x
double f(double x, double y) {
double r37344938 = x;
double r37344939 = y;
double r37344940 = 1.0;
double r37344941 = r37344939 + r37344940;
double r37344942 = r37344938 * r37344941;
return r37344942;
}
double f(double x, double y) {
double r37344943 = y;
double r37344944 = 1.0;
double r37344945 = r37344943 + r37344944;
double r37344946 = x;
double r37344947 = r37344945 * r37344946;
return r37344947;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019192 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:herbie-target
(+ x (* x y))
(* x (+ y 1.0)))