Average Error: 0.0 → 0.0
Time: 5.7s
Precision: 64
\[x \cdot \left(y + 1\right)\]
\[\left(y + 1\right) \cdot x\]
x \cdot \left(y + 1\right)
\left(y + 1\right) \cdot x
double f(double x, double y) {
        double r37344938 = x;
        double r37344939 = y;
        double r37344940 = 1.0;
        double r37344941 = r37344939 + r37344940;
        double r37344942 = r37344938 * r37344941;
        return r37344942;
}

double f(double x, double y) {
        double r37344943 = y;
        double r37344944 = 1.0;
        double r37344945 = r37344943 + r37344944;
        double r37344946 = x;
        double r37344947 = r37344945 * r37344946;
        return r37344947;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[x + x \cdot y\]

Derivation

  1. Initial program 0.0

    \[x \cdot \left(y + 1\right)\]
  2. Final simplification0.0

    \[\leadsto \left(y + 1\right) \cdot x\]

Reproduce

herbie shell --seed 2019192 +o rules:numerics
(FPCore (x y)
  :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"

  :herbie-target
  (+ x (* x y))

  (* x (+ y 1.0)))