\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r12110002 = x;
double r12110003 = y;
double r12110004 = r12110002 - r12110003;
double r12110005 = 2.0;
double r12110006 = r12110002 * r12110005;
double r12110007 = r12110006 * r12110003;
double r12110008 = r12110004 / r12110007;
return r12110008;
}
double f(double x, double y) {
double r12110009 = 0.5;
double r12110010 = y;
double r12110011 = r12110009 / r12110010;
double r12110012 = x;
double r12110013 = r12110009 / r12110012;
double r12110014 = r12110011 - r12110013;
return r12110014;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.5
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019192 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))