\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r22257375 = x;
double r22257376 = y;
double r22257377 = r22257375 * r22257376;
double r22257378 = z;
double r22257379 = r22257376 * r22257378;
double r22257380 = r22257377 - r22257379;
double r22257381 = r22257376 * r22257376;
double r22257382 = r22257380 - r22257381;
double r22257383 = r22257382 + r22257381;
return r22257383;
}
double f(double x, double y, double z) {
double r22257384 = x;
double r22257385 = z;
double r22257386 = r22257384 - r22257385;
double r22257387 = y;
double r22257388 = r22257386 * r22257387;
return r22257388;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2019192 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))