\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r11391211 = x;
double r11391212 = y;
double r11391213 = r11391211 * r11391212;
double r11391214 = r11391212 * r11391212;
double r11391215 = r11391213 + r11391214;
double r11391216 = z;
double r11391217 = r11391212 * r11391216;
double r11391218 = r11391215 - r11391217;
double r11391219 = r11391218 - r11391214;
return r11391219;
}
double f(double x, double y, double z) {
double r11391220 = x;
double r11391221 = z;
double r11391222 = r11391220 - r11391221;
double r11391223 = y;
double r11391224 = r11391222 * r11391223;
return r11391224;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2019192 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))